Queuing up key presses

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key2keyformhelp
Posts: 1
Joined: 28 Aug 2020, 22:59

Queuing up key presses

Post by key2keyformhelp »

Hi,

First, thanks for MidiKey2Key, it's pretty awesome.

I am running into 1 thing which is a bit problematic for my use.

I find that it is queuing up my inputs and playing them in a queue.

My use is definitely not the intended use, but I'm trying to play dark souls via an edrum kit using midikey2key to map to keyboard inputs.

If I hit the pads very quickly, then sit back and do nothing, the inputs I did on the pads is played out like it's emptying a queue of commands.
It's not the behaviour in the game if you spam the attack button, it'll do 1 attack and drop all the rest of the inputs.

Is there a way to configure it not to queue up inputs in that way?
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Der Abt
Site Admin
Posts: 90
Joined: 14 Aug 2020, 09:30
Location: Fulda, Germany
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Re: Queuing up key presses

Post by Der Abt »

Maybe the keyboard delay value is set too high.
Greetz
Der Abt

Creator of MidiKey2Key
https://midikey2key.de
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